Parental Intention to Support Video Game Play by Children With Autism Spectrum Disorder: An Application of the Theory of Planned Behavior Purpose The purpose of this study was to determine parental attitudes regarding engagement with video games by their children with autism spectrum disorder (ASD) and whether attitudes vary based on ASD symptom severity. Method Online survey methodology was used to gather information from parents of children with ASD ... Research Article
Research Article  |   April 01, 2015
Parental Intention to Support Video Game Play by Children With Autism Spectrum Disorder: An Application of the Theory of Planned Behavior
 
Author Affiliations & Notes
  • Erinn H. Finke
    The Pennsylvania State University, University Park, PA
  • Benjamin Hickerson
    The Pennsylvania State University, University Park, PA
  • Eileen McLaughlin
    The Pennsylvania State University, University Park, PA
  • Disclosure: The authors have declared that no competing interests existed at the time of publication.
    Disclosure: The authors have declared that no competing interests existed at the time of publication.×
  • Correspondence to Erinn H. Finke: enh109@psu.edu
  • Editor: Marilyn Nippold
    Editor: Marilyn Nippold×
  • Associate Editor: Stephen Camarata
    Associate Editor: Stephen Camarata×
Article Information
Special Populations / Autism Spectrum / Research Articles
Research Article   |   April 01, 2015
Parental Intention to Support Video Game Play by Children With Autism Spectrum Disorder: An Application of the Theory of Planned Behavior
Language, Speech, and Hearing Services in Schools, April 2015, Vol. 46, 154-165. doi:10.1044/2015_LSHSS-13-0080
History: Received October 17, 2013 , Revised April 1, 2014 , Accepted January 6, 2015
 
Language, Speech, and Hearing Services in Schools, April 2015, Vol. 46, 154-165. doi:10.1044/2015_LSHSS-13-0080
History: Received October 17, 2013; Revised April 1, 2014; Accepted January 6, 2015

Purpose The purpose of this study was to determine parental attitudes regarding engagement with video games by their children with autism spectrum disorder (ASD) and whether attitudes vary based on ASD symptom severity.

Method Online survey methodology was used to gather information from parents of children with ASD between the ages of 8 and 12 years. The finalized data set included 152 cases. Descriptive statistics and frequency analyses were used to examine participant demographics and video game play. Descriptive and inferential statistics were used to evaluate questions on the theory of planned behavior. Regression analyses determined the predictive ability of the theory of planned behavior constructs, and t tests provided additional descriptive information about between-group differences.

Results Children with ASD play video games. There are no significant differences in the time, intensity, or types of games played based on severity of ASD symptoms (mild vs. moderate). Parents of children with ASD had positive attitudes about video game play.

Conclusions Parents of children with ASD appear to support video game play. On average, parents indicated video game play was positive for their children with ASD, particularly if they believed the games were having a positive impact on their child's development.

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